ScriptAction QML Type

Defines scripts to be run during an animation. More...

Import Statement: import QtQuick 2.2
Inherits:

Animation

Properties

Detailed Description

ScriptAction can be used to run a script at a specific point in an animation.

 SequentialAnimation {
     NumberAnimation {
         // ...
     }
     ScriptAction { script: doSomething(); }
     NumberAnimation {
         // ...
     }
 }

When used as part of a Transition, you can also target a specific StateChangeScript to run using the scriptName property.

 State {
     name: "state1"
     StateChangeScript {
         name: "myScript"
         script: doStateStuff();
     }
     // ...
 }
 // ...
 Transition {
     to: "state1"
     SequentialAnimation {
         NumberAnimation { /* ... */ }
         ScriptAction { scriptName: "myScript" }
         NumberAnimation { /* ... */ }
     }
 }

See also StateChangeScript.

Property Documentation

script : script

This property holds the script to run.


scriptName : string

This property holds the name of the StateChangeScript to run.

This property is only valid when ScriptAction is used as part of a transition. If both script and scriptName are set, scriptName will be used.

Note: When using scriptName in a reversible transition, the script will only be run when the transition is being run forwards.