Friction QML Type

For applying friction proportional to the particle's current velocity. More...

Import Statement: import QtQuick.Particles 2.2
Inherits:

Affector

Properties

Detailed Description

Property Documentation

factor : real

A drag will be applied to moving objects which is this factor of their current velocity.


threshold : real

The drag will only be applied to objects with a velocity above the threshold velocity. The drag applied will bring objects down to the threshold velocity, but no further.

The default threshold is 0