EmitBurst3D QML Type

Declarative emitter bursts. More...

Import Statement: import QtQuick3D.Particles3D
Since: Qt 6.2
Inherits:

QtObject

Properties

Detailed Description

This element defines particle bursts in the ParticleEmitter3D.

For example, to emit 100 particles at the beginning, and 50 particles at 2 seconds, so that both bursts take 200 milliseconds:

 ParticleEmitter3D {
     ...
     emitBursts: [
         EmitBurst3D {
             time: 0
             amount: 100
             duration: 200
         },
         EmitBurst3D {
             time: 2000
             amount: 50
             duration: 200
         }
     ]
 }

Property Documentation

amount : int

This property defines the amount of particles emitted during the burst.

The default value is 0.


duration : int

This property defines the duration of the burst. The default value is 0, meaning all particles will burst at the beginning of time. If the duration is set, particles emitting is distributed between time and time + duration.

For example, to have emit rate of 400 between 1000 and 1200 milliseconds:

 EmitBurst3D {
     time: 1000
     amount: 80
     duration: 1200
 }

The default value is 0.


time : int

This property defines the time in milliseconds when emitting the burst starts.

The default value is 0.