QSGTextureProvider Class
The QSGTextureProvider class encapsulates texture based entities in QML. More...
Header: | #include <QSGTextureProvider> |
CMake: | find_package(Qt6 COMPONENTS Quick REQUIRED) target_link_libraries(mytarget PRIVATE Qt6::Quick) |
qmake: | QT += quick |
Inherits: | QObject |
Public Functions
virtual QSGTexture * | texture() const = 0 |
Signals
void | textureChanged() |
Detailed Description
The QSGTextureProvider lives primarily in the scene graph rendering thread.
See also Scene Graph - Two Texture Providers.
Member Function Documentation
[signal]
void QSGTextureProvider::textureChanged()
This signal is emitted when the texture changes.
[pure virtual]
QSGTexture *QSGTextureProvider::texture() const
Returns a pointer to the texture object.