StateChangeScript QML Type

Specifies how to run a script in a state. More...

Import Statement: import QtQuick 2.2

Properties

Detailed Description

A StateChangeScript is run upon entering a state. You can optionally use ScriptAction to specify the point in the transition at which the StateChangeScript should be run.

 State {
     name: "state1"
     StateChangeScript {
         name: "myScript"
         script: doStateStuff();
     }
     // ...
 }
 // ...
 Transition {
     to: "state1"
     SequentialAnimation {
         NumberAnimation { /* ... */ }
         ScriptAction { scriptName: "myScript" }
         NumberAnimation { /* ... */ }
     }
 }

See also ScriptAction.

Property Documentation

name : string

This property holds the name of the script. This name can be used by a ScriptAction to target a specific script.

See also ScriptAction::scriptName.


script : script

This property holds the script to run when the state is current.