AnimationController QML Type

Enables manual control of animations. More...

Import Statement: import QtQuick 2.2

Properties

Methods

Detailed Description

Normally animations are driven by an internal timer, but the AnimationController allows the given animation to be driven by a progress value explicitly.

Property Documentation

[default] animation : Animation

This property holds the animation to be controlled by the AnimationController.

Note:An animation controlled by AnimationController will always have its running and paused properties set to true. It can not be manually started or stopped (much like an animation in a Behavior can not be manually started or stopped).


progress : real

This property holds the animation progress value.

The valid progress value is 0.0 to 1.0, setting values less than 0 will be converted to 0, setting values great than 1 will be converted to 1.


Method Documentation

completeToBeginning()

Finishes running the controlled animation in a backwards direction.

After calling this method, the animation runs normally from the current progress point in a backwards direction to the beginning state.

The animation controller's progress value will be automatically updated while the animation is running.

See also completeToEnd() and progress.


completeToEnd()

Finishes running the controlled animation in a forwards direction.

After calling this method, the animation runs normally from the current progress point in a forwards direction to the end state.

The animation controller's progress value will be automatically updated while the animation is running.

See also completeToBeginning() and progress.


reload()

Reloads the animation properties

If the animation properties changed, calling this method to reload the animation definations.