Qt Quick 3D - Sub-mesh Example

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 import QtQuick
 import QtQuick3D

 Window {
     id: window
     width: 640
     height: 640
     visible: true
     title: "Sub-mesh example"

     View3D {
         id: view
         anchors.fill: parent
         camera: camera
         visible: true

         PerspectiveCamera {
             id: camera
             z: 20
         }

         DistortedCube {
             x: 4
             scale: Qt.vector3d(2, 2, 2)

             SequentialAnimation on eulerRotation {
                 loops: Animation.Infinite
                 PropertyAnimation {
                     duration: 5000
                     from: Qt.vector3d(0, 0, 0)
                     to: Qt.vector3d(360, 0, 360)
                 }
             }
         }

         DistortedCube {
             x: -4
             scale: Qt.vector3d(2, 2, 2)
             materials: [ PrincipledMaterial {
                 baseColor: "red"
                 lighting: PrincipledMaterial.NoLighting
             },
             PrincipledMaterial {
                             baseColor: "green"
                             lighting: PrincipledMaterial.NoLighting
                         } ]
             SequentialAnimation on eulerRotation {
                 loops: Animation.Infinite
                 PropertyAnimation {
                     duration: 5000
                     from: Qt.vector3d(0, 0, 0)
                     to: Qt.vector3d(360, 0, 360)
                 }
             }
         }
     }
 }