Qt Quick 3D - Principled Material Example
/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick import QtQuick.Controls import QtQuick.Layouts Rectangle { property real metalness: metalness.sliderValue property real roughness: roughness.sliderValue property real specular: specular.sliderValue property real specularTint: specularTint.sliderValue property real opacityValue: opacityValue.sliderValue color: "#6b7080" width: parent.width height: 75 Component { id: propertySlider RowLayout { Label { id: propText text: name color: "#222840" font.pointSize: 12 Layout.minimumWidth: 150 Layout.maximumWidth: 150 } Slider { id: slider from: fromValue to: toValue value: sliderValue stepSize: 0.01 onValueChanged: sliderValue = value Layout.minimumWidth: 200 Layout.maximumWidth: 200 background: Rectangle { x: slider.leftPadding y: slider.topPadding + slider.availableHeight / 2 - height / 2 implicitWidth: 200 implicitHeight: 4 width: slider.availableWidth height: implicitHeight radius: 1 color: "#222840" Rectangle { width: slider.visualPosition * parent.width height: parent.height color: "#848895" radius: 1 } } handle: Rectangle { x: slider.leftPadding + slider.visualPosition * (slider.availableWidth - width) y: slider.topPadding + slider.availableHeight / 2 - height / 2 implicitWidth: 20 implicitHeight: 20 radius: 5 color: slider.pressed ? "#222840" : "#6b7080" border.color: "#848895" } } Label { id: valueText text: slider.value.toFixed(2) color: "#222840" font.pointSize: 12 font.bold: true Layout.minimumWidth: 40 Layout.maximumWidth: 40 } } } ColumnLayout { anchors.horizontalCenter: parent.horizontalCenter RowLayout { spacing: 20 Loader { id: metalness property real sliderValue: 1.0 property string name: "Metalness" property real fromValue: 0.0 property real toValue: 1.0 sourceComponent: propertySlider } Loader { id: roughness property real sliderValue: 0.2 property string name: "Roughness" property real fromValue: 0.0 property real toValue: 1.0 sourceComponent: propertySlider } } RowLayout { spacing: 20 Loader { id: specular property real sliderValue: 0.5 property string name: "Specular Power" property real fromValue: 0.0 property real toValue: 1.0 sourceComponent: propertySlider } Loader { id: specularTint property real sliderValue: 0.0 property string name: "Specular Tint" property real fromValue: 0.0 property real toValue: 1.0 sourceComponent: propertySlider } Loader { id: opacityValue property real sliderValue: 1.0 property string name: "Opacity" property real fromValue: 0.0 property real toValue: 1.0 sourceComponent: propertySlider } } } }