Qt Quick 3D - Dynamic Texture Example

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 import QtQuick
 import QtQuick3D
 import QtQuick3D.Helpers

 Window {
     id: window
     width: 1280
     height: 720
     visible: true
     color: "black"

     View3D {
         id: view
         anchors.fill:parent
         renderMode: View3D.Underlay

         environment: SceneEnvironment {
             backgroundMode: SceneEnvironment.Color
             clearColor: "black"
         }

         Doors { id: door }

         TapHandler {
             onTapped: {
                 var result = view.pick(point.position.x, point.position.y);
                 if (result.objectHit) {
                     console.log("pick dist", result.distance, "hit", result.objectHit,
                                 "scene pos", result.scenePosition, "uv", result.uvPosition);
                     var pickedDoor = result.objectHit;
                     if (pickedDoor.state === "")
                         pickedDoor.state = "opened";
                     else
                         pickedDoor.state = "";

                 }
             }
         }
     }

     Rectangle {
         id: object2d
         width: 500
         height: 700
         anchors.top: parent.top
         anchors.left: parent.left
         anchors.margins: 10

         CorkBoards { }

         clip: true
         layer.enabled: true
     }
 }