List of All Members for Texture
This is the complete list of members for Texture, including inherited members.
- autoOrientation : bool
- flipU : bool
- flipV : bool
- generateMipmaps : bool
- indexUV : int
- magFilter : enumeration
- mappingMode : enumeration
- minFilter : enumeration
- mipFilter : enumeration
- pivotU : float
- pivotV : float
- positionU : float
- positionV : float
- rotationUV : float
- scaleU : float
- scaleV : float
- source : url
- sourceItem : Item
- textureData : TextureData
- tilingModeHorizontal : enumeration
- tilingModeVertical : enumeration
The following members are inherited from Object3D.
- children : list<Object3D>
- data : list<Object> [default]
- parent : Object3D
- resources : list<Object>
- state : string
- states : list<State>
- transitions : list<Transition>
The following members are inherited from QtObject.
- objectName : string