Qt 6.4
Qt OpenGL
C++ Classes
QtGui
QOpenGLTexture
Qt 6.4.0 Reference Documentation
List of All Members for QOpenGLTexture
This is the complete list of members for
QOpenGLTexture
, including inherited members.
enum
BindingTarget
enum
ComparisonFunction
enum
ComparisonMode
enum
CoordinateDirection
enum
CubeMapFace
enum
DepthStencilMode
enum
Feature
flags
Features
enum
Filter
enum
MipMapGeneration
enum
PixelFormat
enum
PixelType
QOpenGLTexture
(const QImage &, QOpenGLTexture::MipMapGeneration)
QOpenGLTexture
(QOpenGLTexture::Target)
enum
SwizzleComponent
enum
SwizzleValue
enum
Target
enum
TextureFormat
enum
TextureUnitReset
enum
WrapMode
allocateStorage
()
allocateStorage
(QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType)
bind
()
bind
(uint, QOpenGLTexture::TextureUnitReset)
borderColor
() const : QColor
borderColor
(float *) const
borderColor
(int *) const
borderColor
(unsigned int *) const
boundTextureId
(QOpenGLTexture::BindingTarget) : GLuint
boundTextureId
(uint, QOpenGLTexture::BindingTarget) : GLuint
comparisonFunction
() const : QOpenGLTexture::ComparisonFunction
comparisonMode
() const : QOpenGLTexture::ComparisonMode
create
() : bool
createTextureView
(QOpenGLTexture::Target, QOpenGLTexture::TextureFormat, int, int, int, int) const : QOpenGLTexture *
depth
() const : int
depthStencilMode
() const : QOpenGLTexture::DepthStencilMode
destroy
()
faces
() const : int
format
() const : QOpenGLTexture::TextureFormat
generateMipMaps
()
generateMipMaps
(int, bool)
hasFeature
(QOpenGLTexture::Feature) : bool
height
() const : int
isAutoMipMapGenerationEnabled
() const : bool
isBound
() const : bool
isBound
(uint) : bool
isCreated
() const : bool
isFixedSamplePositions
() const : bool
isStorageAllocated
() const : bool
isTextureView
() const : bool
layers
() const : int
levelOfDetailRange
() const : QPair<float, float>
levelofDetailBias
() const : float
magnificationFilter
() const : QOpenGLTexture::Filter
maximumAnisotropy
() const : float
maximumLevelOfDetail
() const : float
maximumMipLevels
() const : int
minMagFilters
() const : QPair<QOpenGLTexture::Filter, QOpenGLTexture::Filter>
minificationFilter
() const : QOpenGLTexture::Filter
minimumLevelOfDetail
() const : float
mipBaseLevel
() const : int
mipLevelRange
() const : QPair<int, int>
mipLevels
() const : int
mipMaxLevel
() const : int
release
()
release
(uint, QOpenGLTexture::TextureUnitReset)
samples
() const : int
setAutoMipMapGenerationEnabled
(bool)
setBorderColor
(const QColor &)
setBorderColor
(float, float, float, float)
setBorderColor
(int, int, int, int)
setBorderColor
(uint, uint, uint, uint)
setComparisonFunction
(QOpenGLTexture::ComparisonFunction)
setComparisonMode
(QOpenGLTexture::ComparisonMode)
setCompressedData
(int, int, QOpenGLTexture::CubeMapFace, int, const void *, const QOpenGLPixelTransferOptions *const)
setCompressedData
(int, int, int, QOpenGLTexture::CubeMapFace, int, const void *, const QOpenGLPixelTransferOptions *const)
setCompressedData
(int, int, int, const void *, const QOpenGLPixelTransferOptions *const)
setCompressedData
(int, int, const void *, const QOpenGLPixelTransferOptions *const)
setCompressedData
(int, const void *, const QOpenGLPixelTransferOptions *const)
setData
(int, int, QOpenGLTexture::CubeMapFace, QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(int, int, int, QOpenGLTexture::CubeMapFace, QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(int, int, QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(int, QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(int, int, int, int, int, int, QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(int, int, int, int, int, int, int, QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(int, int, int, int, int, int, int, int, QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(int, int, int, int, int, int, int, int, QOpenGLTexture::CubeMapFace, QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(int, int, int, int, int, int, int, int, QOpenGLTexture::CubeMapFace, int, QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(const QImage &, QOpenGLTexture::MipMapGeneration)
setDepthStencilMode
(QOpenGLTexture::DepthStencilMode)
setFixedSamplePositions
(bool)
setFormat
(QOpenGLTexture::TextureFormat)
setLayers
(int)
setLevelOfDetailRange
(float, float)
setLevelofDetailBias
(float)
setMagnificationFilter
(QOpenGLTexture::Filter)
setMaximumAnisotropy
(float)
setMaximumLevelOfDetail
(float)
setMinMagFilters
(QOpenGLTexture::Filter, QOpenGLTexture::Filter)
setMinificationFilter
(QOpenGLTexture::Filter)
setMinimumLevelOfDetail
(float)
setMipBaseLevel
(int)
setMipLevelRange
(int, int)
setMipLevels
(int)
setMipMaxLevel
(int)
setSamples
(int)
setSize
(int, int, int)
setSwizzleMask
(QOpenGLTexture::SwizzleComponent, QOpenGLTexture::SwizzleValue)
setSwizzleMask
(QOpenGLTexture::SwizzleValue, QOpenGLTexture::SwizzleValue, QOpenGLTexture::SwizzleValue, QOpenGLTexture::SwizzleValue)
setWrapMode
(QOpenGLTexture::WrapMode)
setWrapMode
(QOpenGLTexture::CoordinateDirection, QOpenGLTexture::WrapMode)
swizzleMask
(QOpenGLTexture::SwizzleComponent) const : QOpenGLTexture::SwizzleValue
target
() const : QOpenGLTexture::Target
textureId
() const : GLuint
width
() const : int
wrapMode
(QOpenGLTexture::CoordinateDirection) const : QOpenGLTexture::WrapMode